//==============================================================================
// War Elephant_anim.txt
//==============================================================================

import Egyptian_Elephant_Shield_anim.txt
import spear_defines_anim.txt

//==============================================================================
define head
{
	SetSelector
	{
		TechLogic none/Heavy Elephants/Champion Elephants
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Head
			}
		}			
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Head
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Head
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Iron
			}
		}
	}
}

//==============================================================================
define Tusks
{
	SetSelector
	{
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons/Tusks of Apedemak
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Tusks Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Tusks Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Tusks Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Tusks Iron
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry E War Elephant Tusks Apedemak
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-idleA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-BoredA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-DeathA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-AttackA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag Attack 0.47 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-WalkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
					tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
					tag FootstepRight 0.10 true	
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.70 true	
					tag FootstepLeft 0.80 true	
	//-- end auto generated section
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Standard
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Elephants/Champion Elephants
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry E War Elephant_Headless-FlailA
					connect chin tusks hotspot
					connect LeftForearm EgyptianElephantShield hotspot
					connect RightHand Spear hotspot
					connect TopOfHead Head hotspot
					ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
					ReplaceTexture Cavalry E War Elephant Man Copper/Cavalry E War Elephant Iron
				}
			}
		}
	}
}